Vanilla Skills Expanded Options, When colonist levels up one of their skills to 15, they can gain expertise in that skill.
Vanilla Skills Expanded Options, Equivalent of level 20 expertise = 4 metabolism cost. Coming with built in compatibility with Prepare Carefully, Character Editor, and Duck's Insane Skills Dec 21, 2021 · Vanilla Outposts Expanded can be described as an incredibly Lite version of mods like Saakra’s Empire. Players will be able to form a caravan and travel to a location on the world map, where they can set up different kinds of outposts, towns and camps. Skipdoor is great for quests. 25x multiplier to exp gain Allows other passions to have a normal multiplier to exp gain Enable limiting pawns to only having 1 critical passion Go to mod options and turn off learning debuff for critical skills, because it doesn't work correctly with multiple critical skills Vanilla Skills Expanded, the triple fire is a critical passion, the weird white is a "natural", and the hollow one is apathy to that skill. Nov 28, 2025 · Welcome to Genes - Vanilla Skills Expanded! Vanilla Skills expanded adds lots of cool expertises. Nightskip can be used to teleport . In my last playthrough I used vanilla skills expanded and had builders who would throw buildings up in literal seconds and would complete numerous researches in each game day. Think carefully about what you chose though, because you can only have 1 expertise per colonist. Only 1 expertise per pawn can be gained. qx1g, cbfh, ml, blpmw, el, ab, k68hvfa, ck, ibop, gbxv17,